THREE.ObjectControls | A six-axis-of-freedom movement helper for THREE.js | Game Engine library

 by   squarefeet JavaScript Version: Current License: MIT

kandi X-RAY | THREE.ObjectControls Summary

kandi X-RAY | THREE.ObjectControls Summary

THREE.ObjectControls is a JavaScript library typically used in Gaming, Game Engine, Three.js, WebGL applications. THREE.ObjectControls has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A six-axis-of-freedom movement helper for THREE.js.
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              THREE.ObjectControls has a low active ecosystem.
              It has 9 star(s) with 3 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              THREE.ObjectControls has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of THREE.ObjectControls is current.

            kandi-Quality Quality

              THREE.ObjectControls has no bugs reported.

            kandi-Security Security

              THREE.ObjectControls has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              THREE.ObjectControls is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              THREE.ObjectControls releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            THREE.ObjectControls Key Features

            No Key Features are available at this moment for THREE.ObjectControls.

            THREE.ObjectControls Examples and Code Snippets

            No Code Snippets are available at this moment for THREE.ObjectControls.

            Community Discussions

            Trending Discussions on THREE.ObjectControls

            QUESTION

            Trying to access function arguments from inner function
            Asked 2019-May-31 at 09:24

            I'm using three.js and a script similar to OrbitControls as my controller. In my main.js file I have a THREE.Group() that is being passed to the controller as an argument. From there, I'm attempting to rotate the entire group.
            Problem 1: once the group is passed to the controller, I can no longer access its properties without making a copy
            Problem 2: a copy does not contain the entire THREE.Group(), rather only the first child

            I've been working on this for hours now and I've tried about 50 different things including anything relevant on stackoverflow. I'm completely out of ideas on how to combat this problem.

            main.js

            ...

            ANSWER

            Answered 2019-May-31 at 09:24
            controls = new THREE.ObjectControls(camera, container, game);
            game = new THREE.Group();
            

            Source https://stackoverflow.com/questions/56390735

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install THREE.ObjectControls

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/squarefeet/THREE.ObjectControls.git

          • CLI

            gh repo clone squarefeet/THREE.ObjectControls

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            git@github.com:squarefeet/THREE.ObjectControls.git

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