aframe-environment-component | : sunrise_over_mountains : Infinite background environments | Augmented Reality library

 by   supermedium JavaScript Version: 2.0.0 License: MIT

kandi X-RAY | aframe-environment-component Summary

kandi X-RAY | aframe-environment-component Summary

aframe-environment-component is a JavaScript library typically used in Virtual Reality, Augmented Reality applications. aframe-environment-component has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i aframe-environment-component' or download it from GitHub, npm.

:sunrise_over_mountains: Infinite background environments for A-Frame in a line of HTML.
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            kandi-support Support

              aframe-environment-component has a low active ecosystem.
              It has 399 star(s) with 108 fork(s). There are 14 watchers for this library.
              There were 1 major release(s) in the last 6 months.
              There are 27 open issues and 28 have been closed. On average issues are closed in 102 days. There are 6 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of aframe-environment-component is 2.0.0

            kandi-Quality Quality

              aframe-environment-component has 0 bugs and 0 code smells.

            kandi-Security Security

              aframe-environment-component has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              aframe-environment-component code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              aframe-environment-component is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              aframe-environment-component releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed aframe-environment-component and discovered the below as its top functions. This is intended to give you an instant insight into aframe-environment-component implemented functionality, and help decide if they suit your requirements.
            • Find a module .
            • Apply a new position to a vertex
            • Get environment settings
            • get reference
            • calculate e2e
            Get all kandi verified functions for this library.

            aframe-environment-component Key Features

            No Key Features are available at this moment for aframe-environment-component.

            aframe-environment-component Examples and Code Snippets

            No Code Snippets are available at this moment for aframe-environment-component.

            Community Discussions

            QUESTION

            rs-base element spawning in aframe
            Asked 2021-Dec-08 at 11:36

            I am trying to build a frame vr world but when i load the website i get in the top left corner a element with the class name: rs-base the code is:

            ...

            ANSWER

            Answered 2021-Dec-08 at 11:36

            rs-base is a class used by the stats UI. You can toggle the UI by simply adding / removing the stats attribute to/from the scene (click the button):

            Source https://stackoverflow.com/questions/70273085

            QUESTION

            A-Frame change title and navigating issue
            Asked 2021-Dec-02 at 16:55

            I would like to make a portal in A-Frame. I followed this page on the official website. The portal is displayed, but I encountered 2 issues. Thank you in advance.

            1. The title did not change even though I added a title tag in
            2. I used VSCode + Live Server for development. When I click on the portal, I expected it to navigate to forest.html, but nothing happened.

            My code is as below:

            ...

            ANSWER

            Answered 2021-Dec-02 at 16:55
            1. There is a warning in the browser console logs related to this:

            The primitive a-link has a mapping collision. The attribute title has the same name as a registered component and has been renamed to link-title

            The issue here is that there is a "title" component in the aframedc module that you have included, and so there is a clash.

            https://github.com/fran-aguilar/a-framedc/blob/master/dist/aframedc.js#L90

            Assuming you need to include aframedc, follow the advice in the warning, use "link-title" instead of "title" and it will work.

            1. The way the link component works is described here:

            https://aframe.io/docs/1.2.0/components/link.html

            Specifically, the "on" setting configures the name of an event to use to trigger the link. Default is "click".

            So to activate the link, you need to set things up so that you'll get a "click" event when someone clicks on the link entity.

            On desktop, you can do that like this:

            Source https://stackoverflow.com/questions/70157327

            QUESTION

            AFrame: Problem with physics; dynamic-body & grabbable
            Asked 2020-Nov-19 at 03:10

            The problem:

            I want to make a ball the user can throw. With my current implementation, physics work but I cannot lift the ball. However, if I delete the "dynamic-body" I can grab the ball exactly as I am supposed to, and move it around. Heck, I tried changing it to "static-body" and it still works. The problem seems to be whenever I mix grabbable and dynamic-body. I know it should be possible in an older version, as I was using this tutorial: https://www.youtube.com/watch?v=SKYfYd3pk4I

            However, he is using progressive-controls which are not available in the newest super-hands package, I don't know if that changes anything. Is there anything I am doing wrong here?

            Here are my snippits of code that could affect the result:

            My A-Frame packages:

            ...

            ANSWER

            Answered 2020-Nov-19 at 03:10

            Thanks to this: https://github.com/bryik/aframe-ball-throw/blob/master/index.html

            I found the culprit. I needed to add the static-body to my hand-entities, so that collision could be detected. No idea why collision was detected without them before though.

            Modified code:

            Source https://stackoverflow.com/questions/64902347

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install aframe-environment-component

            You can install using 'npm i aframe-environment-component' or download it from GitHub, npm.

            Support

            PRs are appreciated, issues are welcomed. For any question, ping @feiss at aframevr in Slack or Discord.
            Find more information at:

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            Install
          • npm

            npm i aframe-environment-component

          • CLONE
          • HTTPS

            https://github.com/supermedium/aframe-environment-component.git

          • CLI

            gh repo clone supermedium/aframe-environment-component

          • sshUrl

            git@github.com:supermedium/aframe-environment-component.git

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