aframe-environment-component | : sunrise_over_mountains : Infinite background environments | Augmented Reality library
kandi X-RAY | aframe-environment-component Summary
kandi X-RAY | aframe-environment-component Summary
:sunrise_over_mountains: Infinite background environments for A-Frame in a line of HTML.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
- Find a module .
- Apply a new position to a vertex
- Get environment settings
- get reference
- calculate e2e
aframe-environment-component Key Features
aframe-environment-component Examples and Code Snippets
Community Discussions
Trending Discussions on aframe-environment-component
QUESTION
I am trying to build a frame vr world but when i load the website i get in the top left corner a element with the class name: rs-base the code is:
...ANSWER
Answered 2021-Dec-08 at 11:36rs-base
is a class used by the stats
UI. You can toggle the UI by simply adding / removing the stats
attribute to/from the scene (click the button):
QUESTION
I would like to make a portal in A-Frame. I followed this page on the official website. The portal is displayed, but I encountered 2 issues. Thank you in advance.
- The title did not change even though I added a
title
tag in - I used VSCode + Live Server for development. When I click on the portal, I expected it to navigate to forest.html, but nothing happened.
My code is as below:
...ANSWER
Answered 2021-Dec-02 at 16:55- There is a warning in the browser console logs related to this:
The primitive a-link has a mapping collision. The attribute title has the same name as a registered component and has been renamed to link-title
The issue here is that there is a "title" component in the aframedc module that you have included, and so there is a clash.
https://github.com/fran-aguilar/a-framedc/blob/master/dist/aframedc.js#L90
Assuming you need to include aframedc, follow the advice in the warning, use "link-title" instead of "title" and it will work.
- The way the link component works is described here:
https://aframe.io/docs/1.2.0/components/link.html
Specifically, the "on" setting configures the name of an event to use to trigger the link. Default is "click".
So to activate the link, you need to set things up so that you'll get a "click" event when someone clicks on the link entity.
On desktop, you can do that like this:
QUESTION
The problem:
I want to make a ball the user can throw. With my current implementation, physics work but I cannot lift the ball. However, if I delete the "dynamic-body" I can grab the ball exactly as I am supposed to, and move it around. Heck, I tried changing it to "static-body" and it still works. The problem seems to be whenever I mix grabbable and dynamic-body. I know it should be possible in an older version, as I was using this tutorial: https://www.youtube.com/watch?v=SKYfYd3pk4I
However, he is using progressive-controls which are not available in the newest super-hands package, I don't know if that changes anything. Is there anything I am doing wrong here?
Here are my snippits of code that could affect the result:
My A-Frame packages:
...ANSWER
Answered 2020-Nov-19 at 03:10Thanks to this: https://github.com/bryik/aframe-ball-throw/blob/master/index.html
I found the culprit. I needed to add the static-body to my hand-entities, so that collision could be detected. No idea why collision was detected without them before though.
Modified code:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install aframe-environment-component
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page