OpenXR-SDK-Source | OpenXR loader , basic API layers | Augmented Reality library

 by   KhronosGroup Python Version: release-1.0.27 License: Apache-2.0

kandi X-RAY | OpenXR-SDK-Source Summary

kandi X-RAY | OpenXR-SDK-Source Summary

OpenXR-SDK-Source is a Python library typically used in Virtual Reality, Augmented Reality applications. OpenXR-SDK-Source has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However OpenXR-SDK-Source build file is not available. You can download it from GitHub, Maven.

We are tracking "bulk commits" in the .git-blame-ignore-revs file, for better git blame output. Sadly it appears that web interfaces do not yet handle this file, but you can if using the command line. See --ignore-revs-file docs for details, and this blog post about ignore-revs for some useful usage details.
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            kandi-support Support

              OpenXR-SDK-Source has a low active ecosystem.
              It has 506 star(s) with 194 fork(s). There are 56 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 44 open issues and 111 have been closed. On average issues are closed in 129 days. There are 9 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of OpenXR-SDK-Source is release-1.0.27

            kandi-Quality Quality

              OpenXR-SDK-Source has 0 bugs and 0 code smells.

            kandi-Security Security

              OpenXR-SDK-Source has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              OpenXR-SDK-Source code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              OpenXR-SDK-Source is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              OpenXR-SDK-Source releases are available to install and integrate.
              Deployable package is available in Maven.
              OpenXR-SDK-Source has no build file. You will be need to create the build yourself to build the component from source.
              It has 31973 lines of code, 1818 functions and 114 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed OpenXR-SDK-Source and discovered the below as its top functions. This is intended to give you an instant insight into OpenXR-SDK-Source implemented functionality, and help decide if they suit your requirements.
            • Main function
            • Format the string
            • Output the given object
            • Close the stream
            • Generate registry
            • Logs a message at the given level
            • Extracts additional requirements from an interface
            • Write string to file
            • Processes a file
            • Write a message
            • Check if an extension is supported
            • Generate reference pages
            • Generate a group
            • Write all extensions to file
            • Visit the template
            • Render an output node
            • Implements output
            • Visit for loops
            • Generate a reference page
            • Create a new LoggingUndefined object
            • Babel extraction
            • Generate a type
            • Output a makefile
            • Assemble the source file
            • Generate documentation for single page
            • Compile jinja2 templates
            Get all kandi verified functions for this library.

            OpenXR-SDK-Source Key Features

            No Key Features are available at this moment for OpenXR-SDK-Source.

            OpenXR-SDK-Source Examples and Code Snippets

            No Code Snippets are available at this moment for OpenXR-SDK-Source.

            Community Discussions

            QUESTION

            How do hello_xr (Openxr) sample retrieve the Vulkan API pointer for the Oculus Quest?
            Asked 2021-Jul-30 at 12:24

            I always thought that on android platform we were supposed to load the pointer to Vulkan library using dlopen() and dlsym() (something like that:

            ...

            ANSWER

            Answered 2021-Jul-30 at 12:24

            When you want to call a function from some library, there are two ways to do it:

            1. Tell the compiler you want to use the library. Then, just use the function.
            2. Don't tell the compiler you want to use the library. Instead, call dlopen to load the library and then call dlsym to look up the functions in the library, and call them.

            The first way is the normal way to use a library. The second way is something you only do with a good reason - for example if you're not sure that the library is installed.

            I would guess that Android has some good reason to use dlopen (perhaps old versions of Android don't have Vulkan installed?) and OpenXR does not.

            Source https://stackoverflow.com/questions/68589407

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install OpenXR-SDK-Source

            You can download it from GitHub, Maven.
            You can use OpenXR-SDK-Source like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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